|
Name |
Description |
|
AddHandler
|
Adds a routed event handler for a specified routed event, adding the handler to the handler collection on the current element. Specify as true to have the provided handler be invoked for routed event that had already been marked as handled by another element along the event route. (Inherited from System.Windows.UIElement)
|
|
AddToEventRoute
|
Adds handlers to the specified System.Windows.EventRoute for the current System.Windows.UIElement event handler collection. (Inherited from System.Windows.UIElement)
|
|
ApplyAnimationClock
|
Applies an animation to a specified dependency property on this element. Any existing animations are stopped and replaced with the new animation. (Inherited from System.Windows.UIElement)
|
|
ApplyTemplate
|
Builds the current template's visual tree if necessary, and returns a value that indicates whether the visual tree was rebuilt by this call. (Inherited from System.Windows.FrameworkElement)
|
|
Arrange
|
Positions child elements and determines a size for a System.Windows.UIElement. Parent elements call this method from their System.Windows.UIElement.ArrangeCore implementation (or a WPF framework-level equivalent) to form a recursive layout update. This method constitutes the second pass of a layout update. (Inherited from System.Windows.UIElement)
|
|
BeginAnimation
|
Starts an animation for a specified animated property on this element. (Inherited from System.Windows.UIElement)
|
|
BeginInit
|
Starts the initialization process for this element. (Inherited from System.Windows.FrameworkElement)
|
|
BeginStoryboard
|
Begins the sequence of actions contained in the provided storyboard, with specified state for control of the animation after it is started. (Inherited from System.Windows.FrameworkElement)
|
|
BringIntoView
|
Attempts to bring the provided region size of this element into view, within any scrollable regions it is contained within. (Inherited from System.Windows.FrameworkElement)
|
|
CaptureMouse
|
Attempts to force capture of the mouse to this element. (Inherited from System.Windows.UIElement)
|
|
CaptureStylus
|
Attempts to force capture of the stylus to this element. (Inherited from System.Windows.UIElement)
|
|
CaptureTouch
|
(Inherited from System.Windows.UIElement)
|
|
CheckAccess
|
Determines whether the calling thread has access to this System.Windows.Threading.DispatcherObject. (Inherited from System.Windows.Threading.DispatcherObject)
|
|
ClearValue
|
Clears the local value of a property. The property to be cleared is specified by a System.Windows.DependencyProperty identifier. (Inherited from System.Windows.DependencyObject)
|
|
CoerceValue
|
Coerces the value of the specified dependency property. This is accomplished by invoking any System.Windows.CoerceValueCallback function specified in property metadata for the dependency property as it exists on the calling System.Windows.DependencyObject. (Inherited from System.Windows.DependencyObject)
|
|
EndInit
|
Indicates that the initialization process for the element is complete. (Inherited from System.Windows.FrameworkElement)
|
|
Equals
|
Determines whether a provided System.Windows.DependencyObject is equivalent to the current System.Windows.DependencyObject. (Inherited from System.Windows.DependencyObject)
|

|
Equals
|
Determines whether the specified System.Object instances are considered equal. (Inherited from System.Object)
|
|
FindCommonVisualAncestor
|
Returns the common ancestor of two visual objects. (Inherited from System.Windows.Media.Visual)
|
|
FindName
|
Finds an element that has the provided identifier name. (Inherited from System.Windows.FrameworkElement)
|
|
FindResource
|
Searches for a resource with the specified key, and throws an exception if the requested resource is not found. (Inherited from System.Windows.FrameworkElement)
|
|
Focus
|
Attempts to set focus to this element. (Inherited from System.Windows.UIElement)
|
|
GetAnimationBaseValue
|
Returns the base property value for the specified property on this element, disregarding any possible animated value from a running or stopped animation. (Inherited from System.Windows.UIElement)
|
|
GetBindingExpression
|
Returns the System.Windows.Data.BindingExpression that represents the binding on the specified property. (Inherited from System.Windows.FrameworkElement)
|

|
GetFlowDirection
|
Gets the value of the System.Windows.FrameworkElement.FlowDirection attached property for the specified System.Windows.DependencyObject. (Inherited from System.Windows.FrameworkElement)
|
|
GetHashCode
|
Gets a hash code for this System.Windows.DependencyObject. (Inherited from System.Windows.DependencyObject)
|
|
GetLocalValueEnumerator
|
Creates a specialized enumerator for determining which dependency properties have locally set values on this System.Windows.DependencyObject. (Inherited from System.Windows.DependencyObject)
|
|
GetType
|
Gets the System.Type of the current instance. (Inherited from System.Object)
|
|
GetValue
|
Returns the current effective value of a dependency property on this instance of a System.Windows.DependencyObject. (Inherited from System.Windows.DependencyObject)
|
|
InputHitTest
|
Returns the input element within the current element that is at the specified coordinates, relative to the current element's origin. (Inherited from System.Windows.UIElement)
|
|
InvalidateArrange
|
Invalidates the arrange state (layout) for the element. After the invalidation, the element will have its layout updated, which will occur asynchronously unless subsequently forced by System.Windows.UIElement.UpdateLayout. (Inherited from System.Windows.UIElement)
|
|
InvalidateMeasure
|
Invalidates the measurement state (layout) for the element. (Inherited from System.Windows.UIElement)
|
|
InvalidateProperty
|
Re-evaluates the effective value for the specified dependency property (Inherited from System.Windows.DependencyObject)
|
|
InvalidateVisual
|
Invalidates the rendering of the element, and forces a complete new layout pass. System.Windows.UIElement.OnRender is called after the layout cycle is completed. (Inherited from System.Windows.UIElement)
|
|
IsAncestorOf
|
Determines whether the visual object is an ancestor of the descendant visual object. (Inherited from System.Windows.Media.Visual)
|
|
IsDescendantOf
|
Determines whether the visual object is a descendant of the ancestor visual object. (Inherited from System.Windows.Media.Visual)
|
|
Measure
|
Updates the System.Windows.UIElement.DesiredSize of a System.Windows.UIElement. Parent elements call this method from their own System.Windows.UIElement.MeasureCore implementations to form a recursive layout update. Calling this method constitutes the first pass (the "Measure" pass) of a layout update. (Inherited from System.Windows.UIElement)
|
|
MoveFocus
|
Moves the keyboard focus away from this element and to another element in a provided traversal direction. (Inherited from System.Windows.FrameworkElement)
|
|
OnApplyTemplate
|
Called after the template is completely generated and attached to the visual tree.
|
|
PointFromScreen
|
Converts a System.Windows.Point in screen coordinates into a System.Windows.Point that represents the current coordinate system of the System.Windows.Media.Visual. (Inherited from System.Windows.Media.Visual)
|
|
PointToScreen
|
Converts a System.Windows.Point that represents the current coordinate system of the System.Windows.Media.Visual into a System.Windows.Point in screen coordinates. (Inherited from System.Windows.Media.Visual)
|
|
PredictFocus
|
Determines the next element that would receive focus relative to this element for a provided focus movement direction, but does not actually move the focus. (Inherited from System.Windows.FrameworkElement)
|
|
RaiseEvent
|
Raises a specific routed event. The System.Windows.RoutedEvent to be raised is identified within the System.Windows.RoutedEventArgs instance that is provided (as the System.Windows.RoutedEventArgs.RoutedEvent property of that event data). (Inherited from System.Windows.UIElement)
|
|
ReadLocalValue
|
Returns the local value of a dependency property, if it exists. (Inherited from System.Windows.DependencyObject)
|

|
ReferenceEquals
|
Determines whether the specified System.Object instances are the same instance. (Inherited from System.Object)
|
|
RegisterName
|
Provides an accessor that simplifies access to the System.Windows.NameScope registration method. (Inherited from System.Windows.FrameworkElement)
|
|
ReleaseAllTouchCaptures
|
(Inherited from System.Windows.UIElement)
|
|
ReleaseMouseCapture
|
Releases the mouse capture, if this element held the capture. (Inherited from System.Windows.UIElement)
|
|
ReleaseStylusCapture
|
Releases the stylus device capture, if this element held the capture. (Inherited from System.Windows.UIElement)
|
|
ReleaseTouchCapture
|
(Inherited from System.Windows.UIElement)
|
|
RemoveHandler
|
Removes the specified routed event handler from this element. (Inherited from System.Windows.UIElement)
|
|
SetBinding
|
Attaches a binding to this element, based on the provided binding object. (Inherited from System.Windows.FrameworkElement)
|
|
SetCurrentValue
|
(Inherited from System.Windows.DependencyObject)
|

|
SetFlowDirection
|
Sets the value of the System.Windows.FrameworkElement.FlowDirection attached property for the provided element. (Inherited from System.Windows.FrameworkElement)
|
|
SetResourceReference
|
Searches for a resource with the specified name and sets up a resource reference to it for the specified property. (Inherited from System.Windows.FrameworkElement)
|
|
SetValue
|
Sets the local value of a dependency property, specified by its dependency property identifier. (Inherited from System.Windows.DependencyObject)
|
|
ShouldSerializeCommandBindings
|
Returns whether serialization processes should serialize the contents of the System.Windows.UIElement.CommandBindings property on instances of this class. (Inherited from System.Windows.UIElement)
|
|
ShouldSerializeInputBindings
|
Returns whether serialization processes should serialize the contents of the System.Windows.UIElement.InputBindings property on instances of this class. (Inherited from System.Windows.UIElement)
|
|
ShouldSerializeResources
|
Returns whether serialization processes should serialize the contents of the System.Windows.FrameworkElement.Resources property. (Inherited from System.Windows.FrameworkElement)
|
|
ShouldSerializeStyle
|
Returns whether serialization processes should serialize the contents of the System.Windows.FrameworkElement.Style property. (Inherited from System.Windows.FrameworkElement)
|
|
ShouldSerializeTriggers
|
Returns whether serialization processes should serialize the contents of the System.Windows.FrameworkElement.Triggers property. (Inherited from System.Windows.FrameworkElement)
|
|
ToString
|
Returns the string representation of a System.Windows.Controls.Control object. (Inherited from System.Windows.Controls.Control)
|
|
TransformToAncestor
|
Returns a transform that can be used to transform coordinates from the System.Windows.Media.Visual to the specified System.Windows.Media.Visual ancestor of the visual object. (Inherited from System.Windows.Media.Visual)
|
|
TransformToDescendant
|
Returns a transform that can be used to transform coordinates from the System.Windows.Media.Visual to the specified visual object descendant. (Inherited from System.Windows.Media.Visual)
|
|
TransformToVisual
|
Returns a transform that can be used to transform coordinates from the System.Windows.Media.Visual to the specified visual object. (Inherited from System.Windows.Media.Visual)
|
|
TranslatePoint
|
Translates a point relative to this element to coordinates that are relative to the specified element. (Inherited from System.Windows.UIElement)
|
|
TryFindResource
|
Searches for a resource with the specified key, and returns that resource if found. (Inherited from System.Windows.FrameworkElement)
|
|
UnregisterName
|
Simplifies access to the System.Windows.NameScope de-registration method. (Inherited from System.Windows.FrameworkElement)
|
|
UpdateDefaultStyle
|
(Inherited from System.Windows.FrameworkElement)
|
|
UpdateLayout
|
Ensures that all visual child elements of this element are properly updated for layout. (Inherited from System.Windows.UIElement)
|
|
VerifyAccess
|
Enforces that the calling thread has access to this System.Windows.Threading.DispatcherObject. (Inherited from System.Windows.Threading.DispatcherObject)
|