Skip to main content

DevExpress v24.2 Update — Your Feedback Matters

Our What's New in v24.2 webpage includes product-specific surveys. Your response to our survey questions will help us measure product satisfaction for features released in this major update and help us refine our plans for our next major release.

Take the survey Not interested

TileItemFrame.Animation Property

Gets or sets the animation effect used to display the current TileItemFrame.

Namespace: DevExpress.XtraEditors

Assembly: DevExpress.XtraEditors.v24.2.dll

NuGet Package: DevExpress.Win.Navigation

#Declaration

[DefaultValue(TileItemContentAnimationType.Default)]
[DXCategory("Appearance")]
[XtraSerializableProperty]
public TileItemContentAnimationType Animation { get; set; }

#Property Value

Type Default Description
DevExpress.XtraEditors.TileItemContentAnimationType Default

A TileItemContentAnimationType enumerator value specifying what animation effect will be used to display the current TileItemFrame.

#Remarks

TileItems support the frame animation feature. Tiles animation is a repeated sequence of TileItemFrame objects. Each of them contains its own TileItemFrame.Elements collection that is used to build content for a specific frame. By default, frames are changed with the bottom-to-top animation effect. Use the Animation property to specify which animation effect should be used to display a TileItemFrame. Use the TileItem.ContentAnimation and TileControl.ItemContentAnimation properties to set an animation effect common to all frames within a tile or to all tiles within a TileControl respectively.

The figure below illustrates a Random Segmented Fade animation effect, applied to the TileItem.

To specify what TileItemFrame‘s content should remain unchanged, use the TileItemFrame.AnimateText, TileItemFrame.AnimateImage and TileItemFrame.AnimateBackgroundImage properties.

See the Tile Animation topic to learn more.

See Also