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   [Expand]StateIndicatorComponent Class
   [Collapse]StateIndicatorGauge Class
     StateIndicatorGauge Members
     StateIndicatorGauge Constructor
    [Expand]StateIndicatorGauge Properties
    [Expand]StateIndicatorGauge Methods
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 End-User Documentation

StateIndicatorGauge Members

Imitates a static device or simple indicator that has a fixed set of states.

Expanded Public Constructors

Show: Inherited
  Name Description
Public method StateIndicatorGauge Initializes a new instance of the StateIndicatorGauge class.
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Expanded Public Properties

Show: Inherited
  Name Description
Public property Bounds Gets or sets the gauge's bounds. (Inherited from BaseGauge)
Public property Container Gets the System.ComponentModel.IContainer that contains the System.ComponentModel.Component. (Inherited from System.ComponentModel.Component)
Public property Images Provides access to the collection of custom images used within this gauge. (Inherited from BaseGaugeWin)
Public property Indicators Provides access to the state indicator collection for the current gauge.
Public property IsDisposing Gets whether the object is being disposed of. (Inherited from BaseGauge)
Public property Labels Provides access to the collection of static labels for the current gauge. (Inherited from BaseGaugeWin)
Public property MinimumSize Gets the gauge's minimum size. (Inherited from BaseGauge)
Public property Model This member supports the internal infrastructure and is not intended to be used directly from your code. (Inherited from BaseGauge)
Public property Name Gets or sets the gauge's name. (Inherited from BaseGaugeWin)
Public property OptionsToolTip Provides options that control the tooltip display for the gauge's elements. (Inherited from BaseGaugeWin)
Public property ParentCollectionName This member supports the internal infrastructure and is not intended to be used directly from your code. (Inherited from BaseGauge)
Public property ParentName This member supports the internal infrastructure and is not intended to be used directly from your code. (Inherited from BaseGauge)
Public property ProportionalStretch Gets or sets whether the gauge is proportionally zoomed when resizing. (Inherited from BaseGauge)
Public property Site Gets or sets the System.ComponentModel.ISite of the System.ComponentModel.Component. (Inherited from System.ComponentModel.Component)
Public property Tag Gets or sets the object that contains data associated with the StateIndicatorGauge object. (Inherited from BaseGauge)
Public property TypeNameEx Gets the type name of the current object. (Inherited from BaseGauge)
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Expanded Public Methods

Show: Inherited
  Name Description
Public method AddImageIndicator Adds an image indicator to the gauge. (Inherited from BaseGaugeWin)
Public method AddIndicator Adds an indicator to the gauge.
Public method AddLabel Creates a new label and adds it to the BaseGaugeWin.Labels collection. (Inherited from BaseGaugeWin)
Public method ApplyStyles Applies the specified collection of styles to the current gauge. (Inherited from BaseGauge)
Public method ApplyTextSettings This member supports the internal infrastructure, and is not intended to be used directly from your code. (Inherited from BaseGauge)
Public method BeginUpdate Locks the BaseGauge object by disallowing visual updates until the EndUpdate or CancelUpdate method is called. (Inherited from BaseGauge)
Public method CancelUpdate Unlocks the BaseGauge object after it has been locked by the BeginUpdate method, without causing an immediate visual update. (Inherited from BaseGauge)
Public method CreateObjRef Creates an object that contains all the relevant information required to generate a proxy used to communicate with a remote object. (Inherited from System.MarshalByRefObject)
Public method Dispose Releases all resources used by the System.ComponentModel.Component. (Inherited from System.ComponentModel.Component)
Public method EndUpdate Unlocks the BaseGauge object after a call to the BeginUpdate method and causes an immediate visual update. (Inherited from BaseGauge)
Public method Equals Determines whether the specified System.Object is equal to the current System.Object. (Inherited from System.Object)
Public methodStatic member Equals Determines whether the specified System.Object instances are considered equal. (Inherited from System.Object)
Public method GetColorScheme Gets the color scheme currently applied to this gauge. (Inherited from BaseGauge)
Public method GetHashCode Serves as a hash function for a particular type. System.Object.GetHashCode is suitable for use in hashing algorithms and data structures like a hash table. (Inherited from System.Object)
Public method GetLifetimeService Retrieves the current lifetime service object that controls the lifetime policy for this instance. (Inherited from System.MarshalByRefObject)
Public method GetType Gets the System.Type of the current instance. (Inherited from System.Object)
Public method InitializeDefault This member supports the internal infrastructure, and is not intended to be used directly from your code. (Inherited from BaseGauge)
Public method InitializeLifetimeService Obtains a lifetime service object to control the lifetime policy for this instance. (Inherited from System.MarshalByRefObject)
Public method ReadTextSettings This member supports the internal infrastructure, and is not intended to be used directly from your code. (Inherited from BaseGauge)
Public methodStatic member ReferenceEquals Determines whether the specified System.Object instances are the same instance. (Inherited from System.Object)
Public method ToString Returns a System.String containing the name of the System.ComponentModel.Component, if any. This method should not be overridden. (Inherited from System.ComponentModel.Component)
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Expanded Public Events

Show: Inherited
  Name Description
Public event Changed Fires when the object's properties are changed. (Inherited from BaseGauge)
Public event CustomDrawElement Occurs before every gauge element is drawn, allowing you to draw it in a custom manner. (Inherited from BaseGauge)
Public event Disposed Occurs when the component is disposed by a call to the System.ComponentModel.Component.Dispose method. (Inherited from System.ComponentModel.Component)
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Expanded See Also

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